Underst anding video games egenfeldt nielsen simon smith jonas heide tosca susana pajares. Understanding video games : the essential introduction in SearchWorks catalog 2019-03-25

Underst anding video games egenfeldt nielsen simon smith jonas heide tosca susana pajares Rating: 8,9/10 1906 reviews

Understanding Video Games by Simon Egenfeldt

underst anding video games egenfeldt nielsen simon smith jonas heide tosca susana pajares

Pages can include limited notes and highlighting, and the copy can include previous owner inscriptions. Extensively illustrated, and featuring discussion questions, a glossary of key terms, and a detailed video game history timeline including an interactive online version , Understanding Video Games, 2nd Edition is an indispensable resource for anyone interested in examining the ways video games are reshaping entertainment and society. Useful information and studies cited but the material was not at all entertaining. This revised and updated third edition of the pioneering text provides a comprehensive introduction to the field of game studies, and highlights changes in the gaming industry, advances in video game scholarship, and recent trends in game design and development-including mobile, casual, educational, and indie gaming. Raising the Stakes: E-sports and the Professionalization of Computer Gaming. This textbook traces the history of video games, introduces the major theories used to analyze games such as ludology and narratology, reviews the economics of the game industry, examines the aesthetics of game design, surveys the broad range of game genres, explores player culture, and addresses the major debates surrounding the medium, from educational benefits to the effects of violence.

Next

T. L. Taylor

underst anding video games egenfeldt nielsen simon smith jonas heide tosca susana pajares

For all enquiries, please contact Herb Tandree Philosophy Books directly - customer service is our primary goal. The spine may show signs of wear. Pages are intact and are not marred by notes or highlighting, but may contain a neat previous owner name. She is currently a Professor in Comparative Media Studies at the. Video Games and Risks Video Game Timeline. In addition to her work on these subjects, she has also spoken and written on doing ethnographic work that spans both online and offline sites.

Next

Egenfeldt Nielsen Simon Smith Jonas Heide Tosca Susana Pajares

underst anding video games egenfeldt nielsen simon smith jonas heide tosca susana pajares

This textbook traces the history of video games, introduces the major theories used to analyze games such as ludology and narratology, reviews the economics of the game industry, examines the aesthetics of game design, surveys the broad range of game genres, explores player culture, and addresses the major debates surrounding the medium, from educational benefits to the effects of violence. Used books may not include working access code or dust jacket. Be warned--this is not a book about designing video games, but about exploring already-made games and the fields of study that examine said games. Description 1 online resource ix, 323 p. It traces the history of video games, introduces the major theories used to analyze games such as ludology and narratology, reviews the economics of the game industry, and examines the aesthetics of game design.

Next

Understanding video games : the essential introduction in SearchWorks catalog

underst anding video games egenfeldt nielsen simon smith jonas heide tosca susana pajares

From Pong to PlayStation 3 and beyond, Understanding Video Games is the first general introduction to the exciting new field of video game studies. The book brings up many popular and recent games, but with the next generation of consoles coming out this book only studies up to the Wii , it may need a revised edition shortly. Customer service is our top priority!. From United Kingdom to U. Serious Games-When Entertainment Is Not Enough 10. Taylor specialises in researching the culture of gaming and online communities, in particular, , live-streaming, and such as and. This revised and updated third edition of the pioneering text provides a comprehensive introduction to the field of game studies, and highlights changes in the gaming industry, advan.

Next

Understanding Video Games by Simon Egenfeldt

underst anding video games egenfeldt nielsen simon smith jonas heide tosca susana pajares

Connecting readers with great books since 1972. Extensively illustrated, and featuring discussion questions, a glossary of key terms, and a detailed video game history timeline including an interactive online version , Understanding Video Games, 2nd Edition is an indispensable resource for anyone interested in examining the ways video games are reshaping entertainment and society. The text engagingly and comprehensively tackles the exploding field of video game studies, providing the reader with a thorough understanding of the debates, key ideas and history of this fascinating medium. Not Signed; Understanding Video Games is a crucial guide for newcomers to video game studies and experienced game scholars alike. Continuing her interests in the sociology of play, governance, and management, she discusses how live streaming has come to transform everyday gaming, as well as amplify the growth of esports. The spine may show signs of wear.

Next

Understanding Video Games

underst anding video games egenfeldt nielsen simon smith jonas heide tosca susana pajares

Watch Me Play: Twitch and the Rise of Game Live Streaming. This expanded and revised second edition of Understanding Video Games provides a comprehensive introduction to the growing field of game studies. Pages and cover are clean and intact. Like biting into a full sleeve of saltine crackers with no water. About this Item: Routledge, 2012. Access codes may or may not work. Book Condition: Fair, there are a number of marks on both of the covers, all of the corners show a small amount of wear, as does the bottom edge, which has som small marks in addition, the top and front edges both show small marks, name written in pencil on forepage.

Next

Understanding Video Games: The Essential Introduction

underst anding video games egenfeldt nielsen simon smith jonas heide tosca susana pajares

The text engagingly and comprehensively tackles the exploding field of video game studies, providing the reader with a thorough understanding of the debates, key ideas and history of this fascinating medium. Ships same day or next business day! That being said, this book exceeded my admittedly cynical expectations for a scholarly work on video games. Drawing on extensive interviews and fieldwork, Dr. Customer service is our top priority!. Glossary List of Games Bibliography.

Next

Understanding video games the essential introduction

underst anding video games egenfeldt nielsen simon smith jonas heide tosca susana pajares

Serious Games-When Entertainment Is Not Enough 9. How do games affect the player? Academic background Living Digitally: Embodiment in Virtual Environments 2000 Academic work Main interests , T. Ever attentive to the practicalities of classroom needs, this superb update presents its most complete and accessible overview of game studies yet. The E-mail message field is required. About this Item: Routledge, 2008. Understanding Video Games, 2nd Edition is an essential read for newcomers to video game studies and experienced game scholars alike.

Next

Understanding Video Games: The Essential Introduction, 3rd Edition (Paperback)

underst anding video games egenfeldt nielsen simon smith jonas heide tosca susana pajares

Used books may not include working access code. Pages can include considerable notes-in pen or highlighter-but the notes cannot obscure the text. This follow-up to the pioneering first edition takes video game studies into the next decade of the twenty-first century, highlighting changes in the game business, advances in video game scholarship, and recent trends in game design and development-including mobile, social, and casual gaming. Extensively illustrated, and featuring discussion questions, a glossary of key terms, and a detailed video game history timeline including an interactive online version , Understanding Video Games, 2nd Edition is an indispensable resource for anyone interested in examining the ways video games are reshaping entertainment and society. The spine may show signs of wear. About this Item: Routledge, 2012.

Next

Understanding Video Games: The Essential Introduction

underst anding video games egenfeldt nielsen simon smith jonas heide tosca susana pajares

Ships same day or next business day! The spine may show signs of wear. The game industry -- 3. Video games and risks -- Discussion questions -- Video game timeline -- Glossary. Studying video games -- 2. All pages are intact, and the cover is intact. Pages may include limited notes and highlighting.

Next